4
Aug

Day 150 / Horizontal Slit-Scan

As it turns out I may be making a music video for my friends band in the future and I plan on using the slit-scan technique.     If you’ve never heard of slit-scan here’s a brief description: In each of the images above you are seeing 27 seconds worth of time.  Each image is […]

6
Aug

Day 151 / Backburner Stuff

I apologize for posting this one so late.  It has been a crazy busy morning and I’ve had trouble getting to the time to get to my computer to post.  Well, today’s creative thing is not as exciting as most others but it’s work that is long overdue.  On Day 058 I created a website […]

6
Aug

Day 152 / The Sphere Arm

With thoughts of the upcoming music video and more slitscan effects I remembered a camera rig design I found on vimeo a long time ago.  It’s called “the sphere arm” and it was designed by a fellow named Edwin Bont.  He built it for the sole purpose of filming insects in macro.  It’s a pretty […]

7
Aug

Day 153 / Yesterday’s Footage Slitscanned

Today I sent the footage that I captured from yesterday’s “The Sphere Arm” rig and sent it through both the horizontal and vertical sliscan procedure.  You can see the video example below.  I’m actually a little disappointed with the results.  I’m still trying to figure out what went wrong.  The wavy lines you see in […]

8
Aug

Day 154 / The Bliptronome Pt. 1

As I said in my previous post, this weekend has been a lot of watching after June.  I’ve been trying to relieve Jenny a bit from the duties she has to do everyday during the week while I’m at work.  Now June is 18 months old and walking time bomb.  Keeping up with her is […]

9
Aug

Day 155 / Bliptronome Pt. 2 and June’s Teepee

I got one of the Bliptronomes done last night.  I almost finished both but I ran into a few obstacles that ended up delaying my progress.     There is this little circuit board that came with the kit which allows you to connect your USB cable to it and in the instructions it says […]

10
Aug

Day 156 / Double Bliptronome (All The Way)

Finally finished the last Bliptronome last night.  I closed up the case around 11pm.  I really wanted to demo these guys in some kind of video showing off the ability to use the knobs for something, but realized after a bit of research that there is a real dearth of monome apps that utilize this […]

11
Aug

Day 157 / A Swayze Beat

My good friend Brian Keegan (aka. The Broiler) offered me the chance to make a beat for his forthcoming Swayze Memorial Album.  If you follow the blog you might remember me mentioning him before.  The dry-erase animation I worked on a while back was animated to one of his older songs.   He has a […]

12
Aug

Day 158 / Light Bulb Terrarium

I’d been looking forward to doing this project for a while.  I initially found this tutorial on the net detailing how to make the light bulb terrarium.  I thought it was such a cool idea to use a light bulb, and I mean, it just so happens that one of my best friends is a […]

13
Aug

Day 159 / Night On Mt. Baldy

This post is dedicated to Jenny.  She watches after our daughter day in and day out and has very little free time for herself and after June goes off to bed she is too exhausted to really get out as much as she’d like to.  I’ve been there myself.  After a full day of trying […]

14
Aug

Day 160 / Back Into Processing

If you’re an artistic type and have thought about learning to program but have no clue where to begin, let me recommend Processing.  It’s the bomb.  I wandered past it a while back and clicked on their Flickr stream and I was blown away at how great the art was that people were creating with […]

16
Aug

Day 161 / Peruvian Jam

Sorry for posting this one late.  Jeff came over for a usual Saturday night jam and we recorded until about 1am.  I couldn’t get around to sifting the material and performing the clips until sometime on Sunday.  Sunday I was busy doing family stuff until about 7 or 8 in the evening.  Never the less […]

16
Aug

Day 162 / Processing: Playing with Random

So last night I decided to play around with Processing some more.  After I finished arranging the song from yesterday’s post I read a couple more chapters from Learning Processing and finally turned to the computer to make something.   I made another variation on a code.  This time I took the example for Random() […]

17
Aug

Day 163 / Ridiculously Close to the Modular

Work is beginning to ramp up again and last night I worked pretty late.  I didn’t have much time to do my creative thing but luckily it was an opportunity for me to test out my new crazy lens.  I had always planned on renting this lens for a Macro week on the blog.  Inspired […]

18
Aug

Day 164 / Room Tone Rhythm

My work is ramping up again.  The past two nights have been reminisient of my experience working on Toy Story 3.  Leading up to the release of TS3 I was working all-nighter after all-nighter.  This time is not nearly as bad but the next week and a half are going to be busy.   So, […]

19
Aug

Day 165 / Learning From Others

I was so sleepy from my late night at work the previous night that I could hardly read my “Learning Processing” book.  I wanted to get through another chapter but I couldn’t seem to retain anything.  So, I turned to the website Open Processing which is a place that hosts processing sketches.  It’s pretty fun […]

20
Aug

Day 166 / Deeper into Processing

I have to apologize for all the Processing stuff lately.  The truth is I have been really getting inspired by it.  Add to that the fact that I’ve been working late the past few nights and it seems like the perfect choice.  Tonight, I made some real progress.  I challenged myself to create something specific […]

22
Aug

Day 167 / Pencil Tip Sculpture

I’d been planning on trying this out for awhile now.  When I saw this post on the MAKE blog about an artist who sculpts things out of the graphite on the tip of a pencil I knew I had to try it out.  I read that he uses no magnification at all and his sculpting […]

23
Aug

Day 168 / A Rather Abrasive Patch

Ok, so I have to admit that I did most of my work on this song on Sunday rather than Saturday.  On saturday night I was working more on Processing and learning how to do some more advanced concepts and I realized that I was not going to have anything to show for on the […]

24
Aug

Day 169 / Miniature Cosmos

Last night I finally put my macro lens to good use.  A very long time ago I purchased a small chemistry set so I could experiment with fluids under a macro lens.  I have always been inspired by the visual effects in the film “The Fountain”.  There’s a sequence in that film with Hugh Jackman […]

24
Aug

Day 170 / Processing With Class

Not as exciting tonight but I did make some progress with Processing.  Over the past couple of days I have been reading the same chapters over and over again trying to understand some new ways of coding.  Last night I successfully converted one of my previous sketches into using this new method.  The new method […]

26
Aug

Day 171 / Bacteria, Snowglobe and Other Fluids

I don’t think this one turned out as good as my previous fluid macros on Day 169 / Miniature Cosmos but the ingredients I used this time around were a bit more creative.  In the video below you will see (in order of appearance) chicken stock with saffron (given to me by my friend Dave […]

26
Aug

Day 172 / Niobid Pt. 1

Even some of our closest friends have no idea how musically talented my wife Jenny is.  When I first met her she was studying to be an opera singer.  She went to the Conservatory of Music in San Francisco and studied voice there for a couple of years.  Nowadays, if you ask her to sing […]

28
Aug

Day 173 / Drunken Free Association

Yesterday was a great day. I took the day off from work and Jenny and I took June to Disneyland. By the end of the day we were both exhausted. I had no idea what I was going to do for my creative project at the time. I tried contacting my friend Colleen because she […]

28
Aug

Day 174 / Banging My Head Against The Wall

Last night I worked on my Monome App 64(video)Fingers.  I drove home feeling very confident of how I was going to proceed.  I wanted to add the option of live quantization of the button presses.  Then I wanted to work on the pattern recorders so that they didn’t screw up if you accidentally press the […]