What a day!  It has been very busy lately.  I had to wait until the end of the work day to post. I almost missed this one as well.  Last night Jenny came home from her pottery class and went straight to bed.  I went in to tuck her in and fell asleep until around 12:30 in the morning.  I forgot that I had set-up my computer to work on my Monome Community Remix song.  So, I very bleary-eyed connected up my monome and loaded up xor.
Xor is the application I introduced to myself on Day 218.  I have been thinking about it ever since.  I think it’s a really interesting application for rearranging the order of a sample.  Or for this project rearranging the musical notes in a sample.
I will describe the samples I used by the monome user that uploaded them because they are both stringed instruments although they sound quite different from each other (I think one might be a mandolin).  Basically, I took a sample and assigned each note that they played on they’re guitar or mandolin and assigned it to one of eight keys on the midi keyboard.  Then I loaded up xor and assigned each of the eight rows to each of those separate notes.
Then I played.
Xor is quite a fun app to create rhythmic combinations that I would not be able to think of.  All I have to do is experiment with the buttons on the monome and make sure I record everything.  The results is quite a cool rhythmic re-organization of the notes played in the original sample.
Below in the music player you can start by playing the original sample and then wait or click to the next track to hear how xor re-organized it.

Guitar Sample 1
XOR’d version
Guitar Sample 2
XOR’d Version

3 Replies to “Day 221 / Re-Arranging Notes

  1. Todd Burleson

    Reminds me of Zoe Keating’s work with the cello; she loops and tracks herself to create 16 layers of cello, acoustic rhythm by tapping on the body of the cello, etc. You would enjoy it.

    I especially felt that on Cillianjohn. I am coveting your monome!


  2. The B-Roll

    by the way, you really should get a monome (or build one) because you could find years of enjoyment out of it. whether playing with it or designing things for it to do.

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